15 Quotes by Shigeru Miyamoto about Thinking

  • Author Shigeru Miyamoto
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    What if everything you see is more than what you see--the person next to you is a warrior and the space that appears empty is a secret door to another world? What if something appears that shouldn't? You either dismiss it, or you accept that there is much more to the world than you think. Perhaps it is really a doorway, and if you choose to go inside, you'll find many unexpected things.

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  • Author Shigeru Miyamoto
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    When I'm working on games I don't think necessarily about what the end benefit of the game is going to be. Typically I'm trying to think of: "What can I do that is going to find new ways to entertain and surprise people."

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  • Author Shigeru Miyamoto
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    There are big lines between those who play video games and those who do not. For those who don't, video games are irrelevant. They think all video games must be too difficult.

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  • Author Shigeru Miyamoto
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    When I'm making video games today, I want people to be entertained. I am always thinking, How are people going to enjoy playing the games we are making today? And as long as I can enjoy something other people can enjoy it, too.

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  • Author Shigeru Miyamoto
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    I think that the entertainment industry itself has a history of chasing success. Any time a hit product comes out, all the other companies start chasing after that success and trying to recreate it by putting out similar products.

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  • Author Shigeru Miyamoto
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    I think what's really the most ideal thing is for the player themselves, within their own imagination, to carve out what they view as being the essence of the character.

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  • Author Shigeru Miyamoto
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    I think when you talk about competing against others, the problem is that you refer to something that's been done already and try to beat it.

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  • Author Shigeru Miyamoto
  • Quote

    I don't really think of things in terms of legacy or where I stand in the history of Nintendo or anything like that.

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