18 Quotes by Kim Swift

  • Author Kim Swift
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    I'd been at Valve since I got out of college. I felt like I kind of grew up there, and I wanted to see what else was out in the world. One of the owners of Airtight Games is a friend of mine, and he asked if I would run a team there. It just sounded like a great opportunity.

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  • Author Kim Swift
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    I can't really change the games I like to make, and I can't change my own particular aesthetic.

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  • Author Kim Swift
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    I started working at Airtight Games after I shipped 'Left 4 Dead 2' back in 2009.

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  • Author Kim Swift
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    I was the lead designer on 'Portal,' and I really enjoyed making that type of game.

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  • Author Kim Swift
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    Games can be art, and they can be significant and all the glorified things that we want them to be. But if you ask a kid if their toys are important, they'll say 'yes,' and 'Please don't take them away.'

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  • Author Kim Swift
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    I think different games have a different chemical release in your brain as far as reward goes. I like making puzzle games, just because I know I'm kinda good at it, and they really are superfun to work on.

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  • Author Kim Swift
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    One of the things I loved about working on 'Portal' was that we'd get emails from people saying, 'I love to play first-person shooters but my girlfriend won't play them with me. But I got her to play 'Portal' and she had a blast.'

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  • Author Kim Swift
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    When I play games, I'll make up little stories for just anything. It's almost the game of making up background stories for people you see on the street. You know what I mean? I wasn't exactly the popular kid in school growing up, so I found myself really observing people, and watching how they interact, and how they react to things.

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