117 Quotes by Marvin Minsky
- Author Marvin Minsky
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Kubrick's vision seemed to be that humans are doomed, whereas Clarke's is that humans are moving on to a better stage of evolution.
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I heard that the same thing occurred in a scene in Alien, where the creature pops out of the chest of a crewman. The other actors didn't know what was to happen; the director wanted to get true surprise.
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When David Marr at MIT moved into computer vision, he generated a lot of excitement, but he hit up against the problem of knowledge representation; he had no good representations for knowledge in his vision systems.
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Around 1967 Dan Bobrow wrote a program to do algebra problems based on symbols rather than numbers.
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Stanley Kubrick knew we had good graphics around MIT and came to my lab to find out how to do it. We had some really good stuff. I was very impressed with Kubrick; he knew all the graphics work I had ever heard of, and probably more.
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- Author Marvin Minsky
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No computer has ever been designed that is ever aware of what it's doing; but most of the time, we aren't either.
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This is a tricky domain because, unlike simple arithmetic, to solve a calculus problem - and in particular to perform integration - you have to be smart about which integration technique should be used: integration by partial fractions, integration by parts, and so on.
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There are three basic approaches to AI: Case-based, rule-based, and connectionist reasoning.
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By the way, it was his simulations that helped out in Jurassic Park - without them, there would have been only a few dinosaurs. Based on his techniques, Industrial Light and Magic could make whole herds of dinosaurs race across the screen.
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