20 Quotes by Nick D'Aloisio

  • Author Nick D'Aloisio
  • Quote

    It’s the scale that Yahoo brings – and that user base – that I really want to build products for.

  • Share

  • Author Nick D'Aloisio
  • Quote

    My motivation has always been to do technology apps and companies, not making money. Just because the money's come, nothing's changed.

  • Share

  • Author Nick D'Aloisio
  • Quote

    There is a generation of skimmers. It's not that they don't want to read in-depth content, but they want to evaluate what the content is before they commit time. Especially on a mobile phone - you don't have the phone, or cellular data, or screen size to be reading full-length content.

  • Share

  • Author Nick D'Aloisio
  • Quote

    One thing I'd like to do is angel investing in small companies. That's what's exciting, and if you are lucky to have a bit of money, you can take those risks.

  • Share

  • Author Nick D'Aloisio
  • Quote

    I like playing sport. I'm a bit of a design enthusiast, and like spending time with my girlfriend and mates.

  • Share

  • Author Nick D'Aloisio
  • Quote

    I thought of the idea of Summly in March or April 2011. I was 15 years old and I was revising for some kind of history exam. The problem was I was trying to find information that was useful to me. When you type into Google an esoteric term, you get quite a lot of stuff that's not relevant.

  • Share

  • Author Nick D'Aloisio
  • Quote

    I put together an iPhone app called TrimIt and released that in July 2011. About a month later, the private fund of the Hong Kong billionaire Li-Kashing cold emailed me and expressed an interest to invest, but they didn't realize I was 15. They thought it was a U.K. company with a team.

  • Share

  • Author Nick D'Aloisio
  • Quote

    The App Store has democratized the creation of content. As a 12-year-old kid, I was able to put my application on the store. No one knows who's behind the screen so you can't tell I'm a 12-year-old.

  • Share

  • Author Nick D'Aloisio
  • Quote

    My first app was released in July or August of 2008. It was a 'fingermill' - a treadmill for your fingers. My level of programming was quite basic to begin with, so it was more gimmicky to start with. Day one it was up there, I had 79 pounds worth of revenue.

  • Share