114 Quotes by Reggie Fils-Aime
- Author Reggie Fils-Aime
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The one point gamers all hate is the point where they have to put the controller down.
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- Author Reggie Fils-Aime
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Ours is a company that doesn't do annualized software, and so when we create a 'Zelda' game, when we create a 'Smash Bros.' game, or a 'Pokemon' experience comes on the platform, it needs to be exceptionally compelling because we plan on selling it for a very long time.
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- Author Reggie Fils-Aime
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If we had not had the Wii U, we would not have the Switch.
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When the DS was first announced, our focus really was on communicating to consumers and to developers the innovation that's in that unit: two screens, a touch screen, voice activation.
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When you think about a new platform, what will define it as a long-term success are the ongoing range of games and experiences that come to the platform - not what's available on Day One.
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- Author Reggie Fils-Aime
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We see our mobile initiatives as a way to bring our intellectual properties and our gameplay experiences to a larger population than the tens or hundred million consumers that own a dedicated gaming system.
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- Author Reggie Fils-Aime
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The gaming enthusiast that buys a tremendous amount of games is truly insatiable.
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- Author Reggie Fils-Aime
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In the end, what developers want is a healthy ecosystem to create content and launch it into.
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- Author Reggie Fils-Aime
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I'm passionate about what I do.
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