47 Quotes by Tom Bissell

  • Author Tom Bissell
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    Even after I lost my religious faith, Christianity remained to me deeply and resonantly interesting, and I have long believed that anyone who does not find Christianity interesting has only his or her unfamiliarity with the topic to blame.

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  • Author Tom Bissell
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    What Christianity promises, I do not understand. What its god could possibly want, I have never been able to imagine, not even when I was a Christian.

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  • Author Tom Bissell
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    Scribes working throughout Christianity’s first five centuries were troubled by the New Testament’s discrepancies...In time, a process called harmonization emerged within Christian thought, which involves taking contradictory passages from different gospels and explaining away the differences by creative imagining.

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  • Author Tom Bissell
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    And so, my beloved Kermit, my dear little Hussein, at the moment America changed forever, your father was wandering an ICBM-denuded watseland, nervously monitoring his radiation level, armed only with a baseball bat, a 10mm pistol, and six rounds of ammunition, in search of a vicious gang of mohawked marauders who were 100 percent bad news and totally had to be dealth with. Trust Daddy on this one.

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  • Author Tom Bissell
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    Hocking was slender in the way that writers and musicians are sometimes slender: not out of any desire or design but rather because his days were spent being consumed rather than consuming.

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  • Author Tom Bissell
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    When I play too many video games I begin to feel chubby-minded, caffeinated, bad.

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  • Author Tom Bissell
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    I like reading books with both hands, with my heart pumping, with blood on the page. So I'm interested in people who make stuff, and I'm interested in the lives that make the text. To read a book or watch a movie any other way, to me, personally, feels like a waste of time and misapplication of energy.

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  • Author Tom Bissell
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    Often the art in a video game is like glorified Thomas Kinkade, but some of it is genuinely enchanting and compelling.

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  • Author Tom Bissell
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    All video games are games, obviously. They're designed. They're digital. They have rules; they give an audience some type of vicarious experience.

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