8 Quotes by Gabe Newell about thinking

  • Author Gabe Newell
  • Quote

    I think it's highly likely that we'll continue to have high-performance graphics capability in living rooms. I'm not sure we're all going to put down our game controllers and pick up touch screens - which is a reasonable view, I'm just not sure I buy into it.

  • Tags
  • Share

  • Author Gabe Newell
  • Quote

    I think Windows 8 is a catastrophe for everyone in the PC space. I think we'll lose some of the top-tier PC/OEMs, who will exit the market. I think margins will be destroyed for a bunch of people.

  • Tags
  • Share

  • Author Gabe Newell
  • Quote

    We tend to think of Steam as tools for content developers and tools for producers. We're just always thinking: how do we want to make content developers' lives better and users' lives a lot better? With Big Picture Mode, we're trying to answer the question: 'How can we maximize a content developers' investment?'

  • Tags
  • Share

  • Author Gabe Newell
  • Quote

    What's the right way to think about the distribution part of Steam? You need to worry about viruses and people trying to publish other people's content, but the underlying thing is to eliminate that barrier between people who create stuff and people who want to have access to it.

  • Tags
  • Share

  • Author Gabe Newell
  • Quote

    I think it's really clear that Sony lost track of what customers and what developers wanted. I'd say, even at this late date, they should just cancel it and do a do over. Just say, 'This was a horrible disaster and we're sorry and we're going to stop selling this and stop trying to convince people to develop for it'.

  • Tags
  • Share

  • Author Gabe Newell
  • Quote

    I think margins will be destroyed for a bunch of people. If that's true, then it will be good to have alternatives to hedge against that eventuality.

  • Tags
  • Share

  • Author Gabe Newell
  • Quote

    The PS3 is a total disaster on so many levels, I think It's really clear that Sony lost track of what customers and what developers wanted.

  • Tags
  • Share