11 Quotes by Mark Rein-Hagen about Roleplaying-games


  • Author Mark Rein-Hagen
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    Wraiths see death in everything. They do not see things in the physical world as they appear, but as they someday will be. A person about to die might appear cadaverous, with hollow eyes and jaundiced skin; a car destined to crash will appear dented in advance. Much of the world seems decayed, a near collapse. Billboards are tattered, roads are potholed, pain is peeling, metal is rusting, buildings are crumpling. To the Restless, much of the world is already dead.

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  • Author Mark Rein-Hagen
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    Circles are tightly knit groups of wraiths that have banded together for mutual defense against slavers and Spectres. The cirlce is a fundamental unit of Shadowlands wraith society. In many ways, a wraith’s circle takes the place of family.

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  • Author Mark Rein-Hagen
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    Evoking the full power of your players’ imagination must be your primary goal when in this environment. We could tell you what everything looks like, but that would leave you no room to work whenever the players entered the Umbra (looking things up always slows the story down). Besides, no one truly knows what the Umbra is, for it is different from every perspective-there is no right or wrong.

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  • Author Mark Rein-Hagen
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    Let every player have an equal chance to take an action or interact with one of your characters. Though you may naturally give more time to the more creative and inventive roleplayers in your group, never ignore the others.

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