[{"data":1,"prerenderedAt":-1},["ShallowReactive",2],{"$fn9KmSxlEfm0DrdY8K-T-LovvRPZ_3LhG6fU65pLEyEg":3,"$f2w5U-C_bKwLWja0PkuxfAU6BYW-gk9T7TYRqqt2B3Fs":12},{"author":4,"tags":11},{"author_id":5,"author_name":6,"author_name_first_letter":7,"article_count":8,"bio":9,"short_bio":9,"slug":10,"image_url":9},17024,"Akira Toriyama","A",128,null,"akira-toriyama",[],{"quotes":13,"pagination":78},[14,22,28,34,40,47,53,59,66,72],{"id":15,"quote_text":16,"author_id":5,"source_id":17,"has_image":18,"author":19,"source":20,"quote_tag":21,"commentary":9},3531458,"It was very easy to convince me to take on the job of character designer for 'Dragon Quest.'",7,false,{"id":5,"author_name":6,"slug":10,"author_name_first_letter":7,"article_count":8,"image_url":9},{},[],{"id":23,"quote_text":24,"author_id":5,"source_id":17,"has_image":18,"author":25,"source":26,"quote_tag":27,"commentary":9},3531457,"I'm personally not terribly interested in designing wholesome characters, so I don't have many variations to offer.",{"id":5,"author_name":6,"slug":10,"author_name_first_letter":7,"article_count":8,"image_url":9},{},[],{"id":29,"quote_text":30,"author_id":5,"source_id":17,"has_image":18,"author":31,"source":32,"quote_tag":33,"commentary":9},3531456,"It's a secret, but when I decided to apply to 'Shonen Magazine,' it was already past the deadline, so I had no choice but to go with 'Shonen Jump.' My motivation for becoming a cartoonist was... to put it bluntly, the ¥100,000 prize money.",{"id":5,"author_name":6,"slug":10,"author_name_first_letter":7,"article_count":8,"image_url":9},{},[],{"id":35,"quote_text":36,"author_id":5,"source_id":17,"has_image":18,"author":37,"source":38,"quote_tag":39,"commentary":9},3531455,"I liked how 'Star Wars' felt both old and new. I even built a model of R2-D2, taking about two months mixing two kits to make one that looked just like the real thing. I'm the kind of person who gets really into it when I do something like that.",{"id":5,"author_name":6,"slug":10,"author_name_first_letter":7,"article_count":8,"image_url":9},{},[],{"id":41,"quote_text":42,"author_id":5,"source_id":17,"has_image":18,"author":43,"source":44,"quote_tag":45,"commentary":46},3531454,"At one point, I had close to 100 birds.",{"id":5,"author_name":6,"slug":10,"author_name_first_letter":7,"article_count":8,"image_url":9},{},[],"**The Backstory**\nAkira Toriyama, the renowned manga artist and creator of Dragon Ball, shared this quote in an interview discussing his early days as a manga artist. During this period, Toriyama was struggling to find success, and his work was often rejected by publishers. This quote hints at the intense creative pressure he faced, striving to perfect his craft.\n\n**The Hidden Insight**\nAt first glance, the quote seems to suggest a high level of proficiency or even obsession with drawing birds. However, upon closer inspection, it reveals a deeper truth: Toriyama's perfectionism was not just about mastering a skill but also about overcoming the fear of failure. By repeatedly drawing birds, he was, in fact, practicing the art of imperfection, learning to accept and move beyond his mistakes.\n\n**How to Use This**\nTo apply this mindset, modern professionals and creatives can benefit from embracing the \" imperfection loop\": instead of striving for perfection in every attempt, they should focus on iteratively refining their work, acknowledging and learning from their mistakes. By doing so, they can cultivate a growth mindset, accelerate their learning process, and ultimately produce higher-quality work.",{"id":48,"quote_text":49,"author_id":5,"source_id":17,"has_image":18,"author":50,"source":51,"quote_tag":52,"commentary":9},3531453,"I've always liked to draw.",{"id":5,"author_name":6,"slug":10,"author_name_first_letter":7,"article_count":8,"image_url":9},{},[],{"id":54,"quote_text":55,"author_id":5,"source_id":17,"has_image":18,"author":56,"source":57,"quote_tag":58,"commentary":9},3531452,"Designing characters for 'Dragon Quest' is fun but difficult work.",{"id":5,"author_name":6,"slug":10,"author_name_first_letter":7,"article_count":8,"image_url":9},{},[],{"id":60,"quote_text":61,"author_id":5,"source_id":17,"has_image":18,"author":62,"source":63,"quote_tag":64,"commentary":65},3531451,"With things like 'Dragon Ball,' in the case of fight scenes, I'd take the panel layout across two pages when the book is opened and alter it by angling them, and making them bigger or smaller, to give movement to the panels themselves.",{"id":5,"author_name":6,"slug":10,"author_name_first_letter":7,"article_count":8,"image_url":9},{},[],"**The Backstory**\n\nThis quote is likely from an interview with Akira Toriyama, the renowned manga artist and creator of Dragon Ball. Given its context, it's probable that this was shared during a period when Toriyama was experimenting with innovative storytelling techniques in his series. This was a time when he was pushing the boundaries of the medium, combining action-packed fight scenes with deeper character development.\n\n**The Hidden Insight**\n\nAt first glance, Toriyama's approach to panel layout may seem like a minor technical detail. However, it reveals a fundamental aspect of his creative process: the balance between structure and dynamism. By actively manipulating the visual flow, he underscores the importance of adaptability in storytelling – acknowledging that rigid layouts can stifle the narrative's energy.\n\n**How to Use This**\n\nFor creatives facing similar challenges, this mindset encourages embracing flexibility in their work. When crafting scenes or sequences, consider not just what you want to convey but also how it should unfold. Be prepared to pivot and adjust your approach as needed, much like Toriyama's panel layouts respond to the narrative's demands for movement and tension.",{"id":67,"quote_text":68,"author_id":5,"source_id":17,"has_image":18,"author":69,"source":70,"quote_tag":71,"commentary":9},3531450,"It's a pain to draw different-looking humans.",{"id":5,"author_name":6,"slug":10,"author_name_first_letter":7,"article_count":8,"image_url":9},{},[],{"id":73,"quote_text":74,"author_id":5,"source_id":17,"has_image":18,"author":75,"source":76,"quote_tag":77,"commentary":9},3531449,"Rather than deliberately trying to draw something, use something you yourself like and want to draw, and I think the characters that come out of that will really have their own individuality.",{"id":5,"author_name":6,"slug":10,"author_name_first_letter":7,"article_count":8,"image_url":9},{},[],{"currentPage":79,"totalPages":80,"totalItems":8,"itemsPerPage":81},1,13,10]