35 Quotes by Graham Nelson
- Author Graham Nelson
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What I would pay much more attention to are the few points where the player can inadvertently make a career decision. Most players end up back-tracking, though some actually enjoy this.
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- Author Graham Nelson
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I have been working on a more serious game, called 'Jigsaw', for about 18 months, but don't hold your breath. it'll be a while arriving.
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- Author Graham Nelson
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Remember that 'Curses', being free, is circulated much more widely than shareware games, so it gets more than its fair share of attention.
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- Author Graham Nelson
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With 'Curses,' I had a rough design in mind already, and in about a fortnight had the attics, the Unreal City and the garden fleshed out.
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- Author Graham Nelson
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The single biggest is to stop the player from getting stuck and getting bored; always think like the player as well as the designer.
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- Author Graham Nelson
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It's frequently over-praised now, and I've enjoyed watching a generation of 'angry young men' critics beginning to say, well what's so good?
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- Author Graham Nelson
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Once the announcements were actually heard, there was a slow but gathering response. by the end of the first year, an avalanche.
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- Author Graham Nelson
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I don’t really believe in ‘directions’ in art; the rope twists as you follow it, that’s all.
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- Author Graham Nelson
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At the end of April I archived ‘Curses’ and Inform, and announced them on the newsgroups.
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