13 Quotes by Jamil Moledina

  • Author Jamil Moledina
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    Mr. Harrison's talk comes at the perfect time for the eager developer audience at the GDC. His discussion will answer many questions developers have for Sony at this stage before the impending PS3 launch.

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  • Author Jamil Moledina
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    We are extremely honored to feature an experienced platform leader such as Satoru Iwata as a keynote speaker. As Nintendo reinvents the scope of what games can be, it is ever more crucial to share their creative and market-growing philosophies with the other leaders of the game creation industry.

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  • Author Jamil Moledina
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    We are extremely happy to host the awards ceremony at the Game Developers Conference. We believe it's important to celebrate the individual recipients and provide them with as much exposure as possible.

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  • Author Jamil Moledina
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    Recognizing and showcasing individual achievement in the creation of games is a core principle of the GDC. For that reason, we are proud to produce and host the Choice Awards.

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  • Author Jamil Moledina
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    Walk of Game is a powerful validation of the contribution that games provide to world culture. One of the core goals of the GDC is to honor the developers who make games the art form that they have become, and we support Walk of Game as it provides a lasting tribute to the people who create the amazing games we play.

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  • Author Jamil Moledina
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    Through this inaugural competition, GDC and the CG Society aim to promote the professional development and recognition of the art and artists of games. We are excited to focus on rewarding excellence in original art, since that dovetails with the focus of the GDC to provoke creativity in all elements of game creation.

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  • Author Jamil Moledina
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    Video Games Live is a milestone in the evolution of games as an art form in world culture. Featuring VGL at GDC fits in perfectly with our goals of provoking innovation among game creators, and producing ideas that have dramatic reach into the greater entertainment audience.

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  • Author Jamil Moledina
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    Better graphics alone is no longer a compelling proposition for buying a new game console. If we keep producing sequels to existing franchises, we are grazing the same field.

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  • Author Jamil Moledina
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    Ronald Moore was presented with the challenge of reinventing a beloved story, which is a challenge often presented to producers of games. His example of creating one of the most brilliant and successful science fiction masterpieces in recent Hollywood history is a perfect inspirational case study to capture the imaginations of the game creation leaders who attend GDC.

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