20 Quotes by Yuri Lowenthal
- Author Yuri Lowenthal
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It usually starts with the director and any other creatives who may be involved at the start. It's a collaboration. I bring what I have naturally and, hopefully, what they cast me for, and then we start playing and tweaking until we have what they feel's right. It helps to have some artwork to inspire me, but I don't always get that luxury.
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- Author Yuri Lowenthal
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I love when I go to conventions, and often it'll be the younger kids who will refer to us by our character names - how can you not find that absolutely charming? I remember when I used to go to conventions when I was a kid when I would stand in long lines to get people's autograph.
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- Author Yuri Lowenthal
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I've been writing for a long time, and I've loved comic books for a long time - forever - but I had to learn how to write in a different way to write sequential art for a graphic novel. It's been an interesting transition.
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- Author Yuri Lowenthal
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The line between anime and regular animation is very difficult to cross, even for people who have been doing anime successfully for years.
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- Author Yuri Lowenthal
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A lot of the characters I play on Japanese shows are actually acted in Japan by women. I don't know what that says about me.
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- Author Yuri Lowenthal
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I've always wanted to be Batman, but I don't naturally tend towards Batman. I tend towards Robin, but I did get to play Superman.
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- Author Yuri Lowenthal
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Personally, the first year when I started making enough money just from acting - by that, I mean not doing anything else but acting - was around 2003.
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- Author Yuri Lowenthal
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As far as actors who pop up again and again in Japanese dubs, and because they're really good actors, people like Steve Bloom, not only in 'Cowboy Bebop,' but also he's sort of the de-facto Wolverine. If you're doing an animated Wolverine anything, Marvel usually just goes to Steve first because he's recognized as that voice.
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- Author Yuri Lowenthal
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A lot of times, for videogames, you get almost no time to prepare with a script. You've got a director that's going line for line, filling you in on what's happening, and some games are even less than that.
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