AC

Alan Cooper

58quotes

Alan Cooper
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Full Name and Common Aliases


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Alan Cooper is widely known by his full name. However, he has also been referred to as Alan M. Cooper.

Birth and Death Dates


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Born: February 6, 1952
Passed Away: Not Applicable (still living)

Nationality and Profession(s)


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Cooper's nationality is American. He is a software developer, computer scientist, and entrepreneur known for his work in the field of user experience design.

Early Life and Background


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Alan Cooper grew up with an interest in technology and innovation. As a young person, he was fascinated by computers and began programming at an early age. This curiosity led him to pursue a career in software development, where he would eventually make significant contributions to the field of user experience design.

Major Accomplishments


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Cooper's most notable achievement is the creation of Visual Basic, a pioneering visual programming environment that revolutionized the way people interacted with computers. He co-founded Cooper Interactive and developed the Goal-Question-Metric (GQM) method for software development, which emphasizes the importance of user-centered design.

Notable Works or Actions


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In addition to his work on Visual Basic and GQM, Cooper has written extensively on the topic of user experience design. His book The Inmates Are Running the Asylum is a seminal work in the field, providing insights into the importance of user-centered design for successful software development.

Impact and Legacy


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Alan Cooper's impact on the world of software development cannot be overstated. His pioneering work in visual programming and user experience design has influenced generations of developers and designers. His emphasis on user-centered design has become a cornerstone of modern software development, ensuring that technology is developed with people's needs at its core.

Why They Are Widely Quoted or Remembered


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Alan Cooper is widely quoted and remembered for his insightful writings on the importance of user experience in software development. His groundbreaking work on Visual Basic and GQM has left a lasting legacy in the tech industry, making him a respected figure among developers and designers.

In conclusion, Alan Cooper's contributions to the world of software development have been profound. From his pioneering work in visual programming to his emphasis on user-centered design, he has left an enduring impact on the field. His legacy continues to inspire and influence new generations of developers and designers, making him a figure worth quoting and remembering.

Quotes by Alan Cooper

When programmers speak of “computer literacy,” they are drawing red lines around ethnic groups, too, yet few have pointed this out.
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When programmers speak of “computer literacy,” they are drawing red lines around ethnic groups, too, yet few have pointed this out.
Most software is used in a business context, so most victims of bad interaction are paid for their suffering. Their job forces them to use software, so they cannot choose not to use it – they can only tolerate it as well as they can. They are forced to submerge their frustration and to ignore the embarrassment they feel when the software makes them feel stupid.
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Most software is used in a business context, so most victims of bad interaction are paid for their suffering. Their job forces them to use software, so they cannot choose not to use it – they can only tolerate it as well as they can. They are forced to submerge their frustration and to ignore the embarrassment they feel when the software makes them feel stupid.
You can predict which features in any new technology will be used and which won’t. The use of a feature is inversely proportional to the amount of interaction needed to control.
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You can predict which features in any new technology will be used and which won’t. The use of a feature is inversely proportional to the amount of interaction needed to control.
To deliver both power and pleasure to users, interaction designers think first conceptually, then in terms of behavior, and last in terms of interface.
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To deliver both power and pleasure to users, interaction designers think first conceptually, then in terms of behavior, and last in terms of interface.
Sort of like the pilot saying, “We’re gonna make Chicago on time, but only if we jettison all our baggage!” I’ve seen product managers sacrifice not only design, but testing, function, features, integration, documentation, and reality. Most product managers that I have worked with would rather ship a failure on time than risk going late.
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Sort of like the pilot saying, “We’re gonna make Chicago on time, but only if we jettison all our baggage!” I’ve seen product managers sacrifice not only design, but testing, function, features, integration, documentation, and reality. Most product managers that I have worked with would rather ship a failure on time than risk going late.
Like putting an Armani suit on Attila the Hun, interface design only tells how to dress up an existing behavior.
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Like putting an Armani suit on Attila the Hun, interface design only tells how to dress up an existing behavior.
Computer literacy, however, is really a euphemism for forcing human beings to stretch their thinking to understand the inner workings of application logic, rather than having software-enabled products stretch to meet people’s usual ways of thinking.
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Computer literacy, however, is really a euphemism for forcing human beings to stretch their thinking to understand the inner workings of application logic, rather than having software-enabled products stretch to meet people’s usual ways of thinking.
The real interaction designer’s decisions are based on what the user is trying to achieve.
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The real interaction designer’s decisions are based on what the user is trying to achieve.
Homo logicus are driven by an irresistible desire to understand how things work. By contrast, Homo sapiens have a strong desire for success. Programmers also want to succeed, but they will frequently accept failure as the price to pay for understanding.
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Homo logicus are driven by an irresistible desire to understand how things work. By contrast, Homo sapiens have a strong desire for success. Programmers also want to succeed, but they will frequently accept failure as the price to pay for understanding.
Usability’s strength is in identifying problems, while design’s strength is in identifying solutions.
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Usability’s strength is in identifying problems, while design’s strength is in identifying solutions.
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