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Mike Flanagan

113quotes
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Born in Salem on May 20, 1978, Mike Flanagan is an American filmmaker who works across several interrelated crafts within the film and television industries.

Flanagan attended Archbishop Spalding High School before continuing his education at Towson University. Those years of formal schooling preceded a career in which he has taken on multiple professional roles, working in English across his productions. The range of functions he performs — director, screenwriter, producer, and showrunner — places him among those who engage with a project from more than one professional vantage point.

As a filmmaker, Flanagan holds the roles of film director and film producer simultaneously with those of screenwriter and showrunner. Each of these designations represents a distinct set of responsibilities within the making of film and television, and Flanagan operates in all four capacities. His work as a showrunner situates him within television production as well as film, extending the scope of his professional activity across both formats.

Flanagan remains an active figure in American film and television, identified across each of the four professional categories — filmmaker, screenwriter, film producer, film director, and showrunner — that define his working life. Born in Salem and educated in Maryland, he continues to work in English across the productions he takes on.

Quotes by Mike Flanagan

I am always fascinated by the mental struggles that people and characters have.
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I am always fascinated by the mental struggles that people and characters have.
I tend to over-prepare my shot lists.
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I tend to over-prepare my shot lists.
When I got to high school, they had a morning TV show you could become a part of, and I started making short films for that, most little satirical, laugh-y films about the dean of students being chased by a dinosaur or something like that. And I really just enjoyed it.
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When I got to high school, they had a morning TV show you could become a part of, and I started making short films for that, most little satirical, laugh-y films about the dean of students being chased by a dinosaur or something like that. And I really just enjoyed it.
I started off making backyard movies. I think it began in fifth grade - I'd get the friends together and we'd make little home movies. I always wanted to make movies but I didn't know how. It was always something really fun to do.
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I started off making backyard movies. I think it began in fifth grade - I'd get the friends together and we'd make little home movies. I always wanted to make movies but I didn't know how. It was always something really fun to do.
One of the things about horror movies that I've noticed with the children I've worked with is that they have a great time.
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One of the things about horror movies that I've noticed with the children I've worked with is that they have a great time.
Horror movies feel like comedies when you're making them because everybody laughs so much.
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Horror movies feel like comedies when you're making them because everybody laughs so much.
I'm a major NASA nerd, so I've spent a lot of time learning about the space race and the Apollo missions.
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I'm a major NASA nerd, so I've spent a lot of time learning about the space race and the Apollo missions.
Gerald's Game,' we could not have made it at a studio without substantive changes to the story.
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Gerald's Game,' we could not have made it at a studio without substantive changes to the story.
A movie studio has to answer to a marketing department, and to shareholders, to ensure the broadest audience possible for its product; it tends to err on the side of caution as a result.
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A movie studio has to answer to a marketing department, and to shareholders, to ensure the broadest audience possible for its product; it tends to err on the side of caution as a result.
With digital technology there's a huge spectrum of flexibility in what you can do to manipulate sound and image - which you can push into a really artificial realm if you aren't careful.
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With digital technology there's a huge spectrum of flexibility in what you can do to manipulate sound and image - which you can push into a really artificial realm if you aren't careful.
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