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Peter Molyneux
102quotes
Quotes by Peter Molyneux

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The new Peter Molyneux has been born that never ever promises things but always ever shows it.

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We've got plans for 'Fable' III, IV, and V. It's a big story arc, and if you play Fable II, you'll recognize things from 'Fable I.'

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Bizarrely, a lot of the innovations in free-to-play are coming out of the PC space rather than the mobile space.

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I think people were worried I was going to walk away from 'Godus' and call it a day.

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With 'Godus,' we did Steam Early Access, Android, and iOS. It was quite a rocky road going through all those hoops.

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In 'Fable 1,' the number of features was more important to me than what the features did. And as a games designer I've come to realize that it's not the number of features you have, it's the way that those features interact.

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You know, if you look at a lot of the hit games from America, they are about end of the world scenarios.

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I think if you try to force a personality on a world then I think you're destined to fail.

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The Fable story hinted at a dramatic time before 'Fable 1' when the Guild was founded, this would be a perfect setting for 'Fable 4.'
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