Quotes by Roberta Williams

Roberta Williams's insights on:

King’s Quest IV was a much bigger hit than I, II, or III. I do feel that King’s Quest IV was a pivotal game in bringing in more female players.
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King’s Quest IV was a much bigger hit than I, II, or III. I do feel that King’s Quest IV was a pivotal game in bringing in more female players.
I appreciate the sentiment that I am a popular woman in computer gaming circles; but I prefer being thought of as a computer game designer rather than a woman computer game designer. I don’t put myself into gender mode when designing a game.
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I appreciate the sentiment that I am a popular woman in computer gaming circles; but I prefer being thought of as a computer game designer rather than a woman computer game designer. I don’t put myself into gender mode when designing a game.
It seems we always exceed even our own expectations-after a lot of hard work, though!
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It seems we always exceed even our own expectations-after a lot of hard work, though!
A good story never dies.
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A good story never dies.
An adventure game is nothing more than a good story set with engaging puzzles that fit seamlessly in with the story and the characters, and looks and sounds beautiful.
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An adventure game is nothing more than a good story set with engaging puzzles that fit seamlessly in with the story and the characters, and looks and sounds beautiful.
I am most proud of the development of the characters as personalities that game players could relate to and care about.
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I am most proud of the development of the characters as personalities that game players could relate to and care about.
If more women want to be a part of the computer industry today, they have to do more to put themselves there. Nobody is keeping them out.
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If more women want to be a part of the computer industry today, they have to do more to put themselves there. Nobody is keeping them out.
Computers have become more friendly, understandable, and lots of years and thought have been put into developing software to convince people that they want and need a computer.
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Computers have become more friendly, understandable, and lots of years and thought have been put into developing software to convince people that they want and need a computer.
I appreciate the sentiment that I am a popular woman in computer gaming circles; but I prefer being thought of as a computer game designer rather than a woman computer game designer. I don't put myself into gender mode when designing a game.
"
I appreciate the sentiment that I am a popular woman in computer gaming circles; but I prefer being thought of as a computer game designer rather than a woman computer game designer. I don't put myself into gender mode when designing a game.
Freshness is important. If a game is fresh, new, intriguing, challenging, and enchanting, it will sell, and sell well.
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Freshness is important. If a game is fresh, new, intriguing, challenging, and enchanting, it will sell, and sell well.
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